
include(${QT_USE_FILE})

include_directories( ${EXPE_CORE_INCLUDES} )
include_directories( ${EXPE_GPU_INCLUDES} )
include_directories( ${EXPE_GEOMETRY_INCLUDES} )

set(ObjFormatPlugin_src
    ExpeObjMeshReader.cpp
    ExpeObjMeshWriter.cpp
    ExpeObjFormatPlugin.cpp
    ObjUtil.cpp
    ObjFormat.cpp
    gzstream.cpp
)

expe_add_plugin(ObjFormatPlugin ${ObjFormatPlugin_src})
